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(Jendalin)

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1 (Jendalin) on Fri Oct 23, 2015 12:19 am

====================================== EGO ==========================================
Name : Jendalin
Player : Ethan
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Background : Drifter (EP p.131)
Faction : Criminal (EP p.133)
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Birth Gender : male
Real Age : 21
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Credit : (EP p.137)
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Aptitudes (EP p.122)

Cognition 10
Coordination 15
Intuition 15
Reflex 20
Savvy 20
Somatic 15
Willpower 10
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Reputations (EP p.285)

@-Rep 50
C-Rep
E-Rep
F-Rep
G-Rep 50
I-Rep
R-Rep
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Motivations (EP p.120)

+Thrill-seeking
+Exploration
+Fame
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Notes


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Ego Skills (EP p.176)

K Academics : Architecture * COG 60
A Animal Handling SAV 20
A Beam Weapons COO 60
A Blades SOM 60
A Climbing SOM 60
A Clubs SOM 15
A Control * WIL 10
A Deception SAV 70
A Demolitions * COG 10
A Disguise INT 55
A Flight SOM 15
A Fray REF 60
A Free Fall REF 20
A Freerunning SOM 70
A Gunnery INT 15
A Hardware : Electronics COG 10
A Impersonation SAV 50
A Infiltration COO 60
A Infosec * COG 10
K Interest : Pre-Fall History * COG 60
A Interfacing COG 10
A Intimidation SAV 30
A Investigation INT 15
A Kinesics SAV 70
A Kinetic Weapons COO 15
K Language : English INT 85
A Navigation INT 25
A Networking : Autonomists SAV 40
A Networking : Criminal SAV 80
A Networking : Ecologists SAV 20
A Networking : Firewall SAV 20
A Networking : Hypercorps SAV 20
A Networking : Media SAV 20
A Networking : Scientists SAV 20
A Palming COO 45
A Perception INT 70
A Persuasion SAV 70
A Pilot : Aircraft REF 20
A Pilot : Groundcraft REF 20
A Pilot : Spacecraft REF 40
A Pilot : Watercraft REF 20
K Profession : Security System * COG 60
A Programming * COG 10
A Protocol SAV 20
A Psi Assault * WIL 10
A Psychosurgery INT 15
A Research COG 10
A Scrounging INT 15
A Seeker Weapons COO 15
A Sense * INT 15
A Spray Weapons COO 55
A Swimming SOM 15
A Throwing Weapons COO 15
A Unarmed Combat SOM 15
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Ego Negative traits

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Ego Positive traits

Brave (EP p.145)
Ambidextrous (EP p.145)
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Psi Sleights

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Soft Gear

Moderate Backup Insurance (EP p.330)
Emergency Backup (TH p.140)
Firewall (EP p.331)
Hacking Alert (TH p.140)
Id Protection monitoring (PAN p.154)
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Ai

Standard Muse (EP p.332)

INT[20]
Profession : Accounting(60)
Hardware : Electronics(30)
Infosec(30)
Interfacing(40)
Perception(30)
Programming(20)
Academics : Psychology(60)
Research(30)

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Ego Memo

+10 resist fear / intimidation
Receives a +10 modifier on all tests to resist fear or intimidation.

No off-hand modifier
You do not suffer the off-hand modifier.

+10 Intimidation skill
get a +10 on the Intimidation skill

+30 Networking: Criminal skill
get a +30 on the Networking: Criminal skill

+10 Networking: [Field] skill
get a +10 on a Networking: [Field] skill of your choice

+10 on navigation skill
get a +10 bonus on navigation skill

+20 Pilot: Spacecraft skill
get a +20 on your Pilot: Spacecraft skill

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====================================== MORPH ========================================
Morph Name : Ghosts [bio] (EP p.140)
Nickname :
Apparent Age : 0
Morph Gender : male
Location :
Player : Ethan
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Morph Negative traits

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Morph Positive traits

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Morph Aptitudes (EP p.122)

BASE MORPH TOTAL
Cognition 10 0 10
Coordination 15 10 25
Intuition 15 0 15
Reflex 20 5 25
Savvy 20 5 25
Somatic 15 15 30
Willpower 10 5 15
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Morp Stats (EP p.121)

Damage bonus 3
Death rating 98
Durability 65
Initiative 8
Insanity rating 60
Lucidity 30
Moxie 1
Speed 1
Trauma threshold 6
Wound threshold 13
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Morph Skills (EP p.176)

APT EGO MORPH
K Academics : Architecture * COG 60 60
A Animal Handling SAV 20 25
A Beam Weapons COO 60 70
A Blades SOM 60 75
A Climbing SOM 60 75
A Clubs SOM 15 30
A Control * WIL 10
A Deception SAV 70 75
A Demolitions * COG 10
A Disguise INT 55 85
A Flight SOM 15 30
A Fray REF 60 65
A Free Fall REF 20 25
A Freerunning SOM 70 85
A Gunnery INT 15 15
A Hardware : Electronics COG 10 10
A Impersonation SAV 50 55
A Infiltration COO 60 70
A Infosec * COG 10
K Interest : Pre-Fall History * COG 60 65
A Interfacing COG 10 10
A Intimidation SAV 30 35
A Investigation INT 15 15
A Kinesics SAV 70 75
A Kinetic Weapons COO 15 25
K Language : English INT 85 85
A Navigation INT 25 25
A Networking : Autonomists SAV 40 45
A Networking : Criminal SAV 80 85
A Networking : Ecologists SAV 20 25
A Networking : Firewall SAV 20 25
A Networking : Hypercorps SAV 20 25
A Networking : Media SAV 20 25
A Networking : Scientists SAV 20 25
A Palming COO 45 55
A Perception INT 70 70
A Persuasion SAV 70 75
A Pilot : Aircraft REF 20 25
A Pilot : Groundcraft REF 20 25
A Pilot : Spacecraft REF 40 45
A Pilot : Watercraft REF 20 25
K Profession : Security System * COG 60 65
A Programming * COG 10
A Protocol SAV 20 25
A Psi Assault * WIL 10
A Psychosurgery INT 15 15
A Research COG 10 10
A Scrounging INT 15 15
A Seeker Weapons COO 15 25
A Sense * INT 15
A Spray Weapons COO 55 65
A Swimming SOM 15 30
A Throwing Weapons COO 15 25
A Unarmed Combat SOM 15 30
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Weapons

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Armor

Carapace Armor (Implant) Kin: 11 Ene: 11 (EP p.303)
Kin: 11 Ene: 11
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Gears

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Implants

Adrenal Boost (EP p.302)
Basic Biomods (EP p.300)
Basic Mesh Inserts (EP p.300)
Chameleon Skin (EP p.303)
Cortical Stack (EP p.300)
Enhanced Vision (EP p.301)
Grip Pads (EP p.305)
Structural Enhancement (EP p.311)
Carapace Armor (EP p.303)
Vacuum Sealing (EP p.306)
Toxin Filters (EP p.305)
Brain Box (TH p.198)
Enhanced Hearing (EP p.301)
Enhanced Pheromones (EP p.305)
Enhanced Respiration (EP p.305)
Enhanced Smell (EP p.301)
Low Pressure tolerance (SW p.166)
Respirocytes (EP p.309)
High-G Adaptation (GC p.152)
Radiation Shielding (SW p.167)
Shape Adjusting (EP p.311)
Muscle Augmentation (EP p.305)
Wrist-Mounted Tools (EP p.309)
Oracles (EP p.309)
Circadian Regulation (EP p.304)
Access Jacks (EP p.306)
360 degree vision (EP p.311)
Temperature Tolerance (EP p.305)
Oxygen Reserve (EP p.308)
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Morph Memo

+10 Coordination
get a +10 bonus on Coordination

+5 Reflex
get a +5 bonus to Reflex

+5 Somatic
get a +5 bonus on Somatic

+5 Willpower
get a +5 bonus on Willpower

+5 Savvy
+5 to Savvy

Adrenal Boost
Ignore the modifiers from 1 wound and temporarily increases REF by +10.

Chameleon Skin
Get a +20 modifier to Infiltration Tests to avoid being seen or noticed, as long as you are stationary.

Good vision
+20 modifier to all Perception Tests involving vision.

Good Climber
Get a +30 modifier to Climbing Tests.

+10 Durability
get a +10 on the Durability stat

+20 Hearing tests
Get a +20 modifier to all Perception Tests involving hearing.

Enhanced Pheromones
Get a +10 modifier to appropriate Social skill tests, such as Persuasion.

Good smell
+20 to Perception or Kinesics Tests.

+5 Durability
Get a +5 on the Durability stat

Apnea
You can to hold your breath up to 4 hours.

+5 Durability
Get a +5 on the Durability stat

+5 Somatic
get a +5 bonus on Somatic

+30 Disguise skill
get a +30 bonus to Disguise skill

+5 Somatic
get a +5 bonus on Somatic

Good Tools
Get a +20 modifier to skills involving repairing or modifying devices with mechanical parts, opening locks or disarming

alarm systems, or performing first aid.

Good Memory
Get a +30 bonus to memory-related tests.

Investigator
Get a +10 modifier to Investigation Tests.

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